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Built-in virtual reality for wearables is possible

Out There | April 8, 2016 | By:

“Shadow” wearables will offer gamers an immersive virtual reality experience.
“Shadow” wearables will offer gamers an immersive virtual reality experience. Photos: Artefact Group

Adaptive virtual reality (VR) hardware by technology designers Artefact Group includes a hood and shoulder cloak with a computer and battery built into them. Called “Shadow,” the project is a series of wearables designed for gamers for an immersive virtual reality experience that includes interacting with others, primarily in virtual space.

Going beyond just sight, the product incorporates hearing and touch via sensors imbedded in the arms, hands and body to bring the experience to a new level of VR immersion.

According to the company, it’s also possible to share this VR experience using a separate headset, which allows the user to stay connected not only to the virtual world but to the people and environment around the user. A front facing camera allows users to see their surroundings, while a sharable mode shows others the content they are experiencing. Ambient sound is also possible.

The concept, developers say, is feasible for VR in 2020.

An illustration of the “Shadow” concept hardware.
An illustration of the “Shadow” concept hardware.
Packed with sensors, the smart hoody incorporates hearing and touch.
Packed with sensors, the smart hoody incorporates hearing and touch.
Friends can interact with the user’s VR surroundings using a smart phone.
Friends can interact with the user’s VR surroundings using a smart phone.

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